Player Characters (342 points):
ESA1000 45460 (4-5 for organics), humanoid engineering robot
Gaichu Koschei, android infiltrator/assassin
James Titus Kane, human legendary starship Captain of the Stewards Navy (retired)
Alva von Kirchess, aasimar diva / Captain of the Knights of Golarion (retired), breach and clear specialist
Julianne Margeurite Sadayo Aletta Mackenzie Kawakami-Rose-Albert III (or just Jill), human brilliant inventor / industry mogul, dilettante adventurer/explorer
At the end of the previous session Gaichu found and disarmed a trap on the eastern door of the room lit by soft magical glow where they found the stone tub and a halfling corpse. Eventually, 4-5 recovered from his water-induced psychodelia, and the group started along the corridor beyond.
The corridor pretty much made a 20-yard long U-turn, and ended in an iron door facing westwards. It was rather atypical for this place, as all doors have so far been made of stone. Gaichu found two long, thin cracks in the wall, one to each side of the door, at neck’s height for an average person. He also discovered a trigger mechanism underneath the plate used as the arm rest while pushing the door to the side for the opening motion. He disarmed the mechanism, but couldn’t open the door as it was stuck. 4-5 stepped up as usual and swiftly opened it.
The room beyond was roughly 12×16 yards across, with no distinguishing features at first look aside from some remains of tapestries on the walls and minor rubble on the floor. A squared archway led into a corridor to the south, while a stone door stood on the west wall opposite the door the group just came through. They spent some time searching the room, but didn’t find anything of interest. Eventually, they decided to go through the archway and explore the way beyond.
As Gaichu turned the corner just beyond the archway, he felt as if he bumped into something big and got stuck seemingly in the air. Stuck of the sticky kind, unable to move. The rest of the group were luckily right behind him as they just entered the corridor, and they opened fire around Gaichu. Jimmy didn’t see any effect from his gauss pistols, but Alva’s gauss shotgun caused the air to “splash” at the points where she shot it. 4-5 and Jill also managed to singe the air with their weaponized plasma cutter and custom holdout laser pistol, respectively. It was a gelatineous cube! What ensued was a slowly retreating curtain of fire against the cube, as it made the slow but steady progress of 1 yard per turn towards the group. Gaichu was stuck on it but in no immediate danger since the cube’s corrosion had a way to go until it would eat significantly into his armor. He struggled to break free, fruitlessly, but managed to free his arms just enough to shoot at it every now and then. At some point, 4-5 didn’t retreat, and the cube bumped into him so he got stuck on it too. Shortly thereafter, the cube absorbed both him and Gaichu into itself.
The whole time, Alva was querying the group via their Tacnet if she should throw a plasma grenade into the cube. Now she has had enough, and finally threw it with a three-second timer. What ensued was a frenzied struggle to get Gaichu and 4-5 out of the cube before the grenade went off. They couldn’t break free from within the cube, but they did manage to hold on to their weapons and shoot the cube from the inside. But alas, it wasn’t enough and the grenade went off with Gaichu and 4-5 still inside the cube. Fortunately, the cube was big, and the grenade was stuck just far enough from them so they only received significant but not mortal damage.
When the air cleared from the explosion, the two were laying scorched on the floor, while the cube was reduced to chunks of gel scattered around the corridor. They themselves were injured, and their armor was damaged by the cube’s acids, so the group retreated back to the ship for repairs and recovery.
Short session, but the fight against the cube was hilarious. After the session, I thought that I forgot to take into account the x3 wounding modifier which is applied for internal damage, and that Gaichu and 4-5 would have been able to destroy the cube from within before the grenade blew. But taking a look at the paragraph which describes that case on B415 (Explosions in Other Environments, Internal Explosions), I see that this modifier is a result of treating the damage as an attack on the vitals, which Homogenous targets lack. So it evened out after all, and I learned something.