So I finally started a new campaign! I started prepping it in <gasp> March, as far as I can see in my Discord chat logs. It took way too long for my liking, though there were significant periods where I couldn’t spare the time for it.
“A TL9/10 planet-hopping space campaign of elite commandos inspired by XCOM and Stargate Atlantis. Shoot aliens, bugs, and robots. Uncover the mysteries of elusive alien masterminds, and recover their tech for Earth.”
That’s the synopsis. A setting similar to that of the XCOM and Chimera Squad games, where aliens invaded Earth, but we drove them away and now live with our erstwhile enemies because their Masters left them here stranded. Long story short, while Earth now has FTL travel, the “near space” around it proved utterly uninteresting, but a wormhole gate was discovered on Mars that led to the Centaurus Arm of the Milky Way… Where the alien masterminds left other minions, apparently a long time ago, and also some of their tech.
The campaign follows the exploits of Trauma Squad, a team of elite operatives of the Offworld Exploration Branch (OFF-EX for short) of AEGIS, Earth’s post-War defense force. OFF-EX established a base on the other side of the gate and is tasked to explore the surrounding space and retrieve any useful tech for Earth. Encounters with local aliens have so far gone poorly (read: they attack all outsiders on sight), and OFF-EX is currently mostly avoiding direct contact and focusing on exploration while it works to decipher the locals’ language.
I’m considering running this campaign with more than one group, but while Trauma Squad are my longtime friends with whom I play via voicechat, eventual other groups will be in PBP format. I still haven’t committed to anything, I wanted to get the primary game running first and see how it goes. So more on that later.
Date: 2023-10-27
Player Characters (~300 points):
M2M2M, mech vehicular and robotics engineer, drone operator, hacker
Dr. Heinrich Schüler, human xenobiologist, physician, search and rescue specialist
Dr. Link Mercury, nanoswarm combat medic, pilot
Nectahii, edari sniper
Miko, human melee specialist, silent killer, psi
NPCs of note:
Captain Zek-12, gray commanding officer to Trauma Squad
CP awarded: 2
The session started with Captain Zek-12 briefing Trauma Squad on their mission. Another team, Boron Squad, missed a scheduled check-in, and a standard rescue mission was being engaged 24 hours later. they were on an exploration mission on the planet Vectrosis, where surveys found traces of previous local alien habitation and potential Masters’ technology. In their last communique, Boron Squad reported that they found an alien facility built into a mountain, which they started to investigate. They reported no contact with sentient life, or any other dangers. After a bit of Q&A, Trauma Squad geared up and departed.
Jumping with their shuttle to Vectrosis, they found the region where Boron Squad landed enveloped in an immense storm. This caused them to land quite a ways off, and the storm apparently also messed with radio and sensors, which couldn’t reach more than 50 yards. Luckily, their piloting skills avoided a crash landing.
On their way through some woods to Boron Squad’s shuttle, the M2M2M was shot with a massive lightning bolt which disabled it, and feline-looking predators ambushed the team. Luckily, the only contact they made was when one of the six-legged creatures pounced on M2M2M who was already prone and knocked out, and didn’t manage to rake through its heavy armor. Trauma Squad’s gauss shotguns, sniper railguns, and magnum pistols loaded with APHEX ammo made short work of the beasts. They made their way back to their shuttle, M2M2M and one fresh corpse in tow. There, they kickstarted the mech back up, who then proceeded to repair itself while Heinrich dissected the big cat. He determined the cats had organs which produced electricity, which suffused their claw and bite attacks, and which they could also shoot in the form of lightning. However, a single specimen could not nearly produce lightning as strong as the one which disabled M2M2M. A theory that multiple individuals can together produce a larger bolt remains unproven so far.
The team eventually made their way to Boron Squad’s shuttle, which they found vacant, if undisturbed. Ship logs revealed nothing extraordinary, but automatically uploaded bodycam footage proved more illuminating. Boron Squad did indeed find an alien facility under the mountain, including a large vault door which they haven’t managed to open on any existing footage. Instead, the latest footage shows the onset of the storm, and how Boron Squad evacuated into the facility to shelter themselves within.
At the hillside entrance, Trauma Squad found the remains of a camp ravaged by storm, and also two corpses of the familiar feline predators, shot by standard-issue OFF-EX weaponry. Heinrich also noticed the corrosive traces of antax blood, concluding that Alx Thorox, the Boron Squad antax cybersecurity and electronics expert, was severely wounded. Proceeding into the hillside entrance, they found a simple elevator platform going downwards, and signs that Alx’ injuries were treated here. Down the elevator, there was a small alien facility, where Boron Squad hauled what equipment they could when the storm started, and a large vault door, opened just wide enough to squeeze through.
There wasn’t anything of immediate interest in this part of the facility, so Trauma Squad proceeded beyond the door. There, after a winding natural cavern tunnel, they found another part of the alien facility, including secure doors which led to a small laboratory. This seemed much more interesting at first glance, but three armored gun turrets popped out of the ceiling as the team entered. Their reflexes allowed them to bail out of the room for cover before the turrets could shoot. They formed up around the door, and made synchronized pop-up attacks… which were interrupted by the waiting turrets. Everyone dodged and dropped, but Heinrich and Link failed. Luckily, Heinrich’s turret rolled low and merely scratched him through the armor, and Link is Homogenous as a nanoswarm, so the 6-round burst he took didn’t amount to more than a scratch either. While Link’s shotgun and Heinrich’s magnum pistol only managed to temporarily stun one turret, M2M2M’s and Nectahii’s high-caliber railguns blew them all up. We concluded the session there.